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Squad server hostingEygelshoven, NL · Shield included

Host 100-player Squad battles.

A dedicated Squad server with full root access, NVMe storage and Shield DDoS protection. Install with SteamCMD, add your admins and layer rotation, and run seeding to full in one place.

from $22.99/mo on Standard · XLarge · Seeding and events

  • Online in about 60 seconds
  • DDoS protection included
  • Full control of your files
Squad key art

Ports to open

  • 7787UDPGame traffic (Port)
  • 7788UDPGame port + 1, used by recent Squad builds
  • 27165UDPSteam query (QueryPort)
+2 more below

Recommended plans

Sized for Squad, from first world to full server.

Picked from our live catalog for real player counts. Move up a plan when the crowd grows.

  • Seeding and events (Up to 50 players)

    Standard

    Standard · XLarge

    6 vCPU · 16 GB RAM · 200 GB NVMe · 2 Gbps

    6 vCPU and 16 GB RAM for seeding, training nights and smaller events.

    $22.99/mo

    $18.39/mo billed yearly

  • Full server (100 players)

    Recommended

    High-Frequency

    High-Frequency · Silver

    4 vCPU · 16 GB RAM · 200 GB NVMe · 2.5 Gbps

    Dedicated high-frequency cores keep a full 100-player server's tick rate steady.

    $39.99/mo

    $31.99/mo billed yearly

  • Full server plus mods (100 players)

    High-Frequency

    High-Frequency · Gold

    6 vCPU · 24 GB RAM · 300 GB NVMe · 2.5 Gbps

    24 GB RAM and 6 dedicated cores for Workshop mods and large layers.

    $59.99/mo

    $47.99/mo billed yearly

Compare every plan

Why host it here

Everything Squad needs. Nothing it does not.

  • Full config control

    Server.cfg, Admins.cfg, MapRotation and LayerRotation. Edit them directly or through Pterodactyl.

  • RCON for your admin tools

    Expose RCON only to your own IPs with Shield, then connect SquadJS, BattleMetrics or your own bot.

  • Workshop mods

    Install mods with SteamCMD from the Squad Workshop and add them to your rotation.

  • Built for 100 players

    A full Squad server is CPU heavy. High-Frequency plans give you dedicated Ryzen cores, not shared ones.

Setup guide

Online in 5 steps.

Do it yourself over SSH, use the Pterodactyl panel, or ask the AI agent to do it while you watch.

  1. 01

    Order a plan

    Pick a plan below and pay from your prepaid wallet. Monthly, 6 months (-10%) or yearly (-20%).

  2. 02

    Choose Pterodactyl or an OS

    Select the Pterodactyl one-click app for a browser panel, or start from Ubuntu, Debian or Windows Server.

  3. 03

    Install with SteamCMD

    Run steamcmd +login anonymous +app_update 403240 validate. Edit Server.cfg, Admins.cfg and LayerRotation.cfg.

  4. 04

    Open the ports in Shield

    Allow 7787-7788 UDP, 27165 UDP and 15000 UDP. Keep RCON on 21114 TCP limited to your admin tools.

  5. 05

    Invite your players

    Start seeding, share the server in your community, and connect your RCON tools for admins.

squad-01 · eu-nl1

$ ufw allow 7787/udp

Rule added

$ systemctl status squad-server

active (running)

agent › open Squad to players and keep RCON private

Shield: allow 7787 from anywhere, admin ports from your IP only.

Pterodactyl panel, one click

Pick it at checkout and the panel and Wings daemon install with the server.

Network

Ports to open in Shield.

Allow the game port for everyone. Keep admin and RCON ports locked to your own IP.

Ports a Squad server uses
PortProtocolWhat it is for
7787UDPGame traffic (Port)
7788UDPGame port + 1, used by recent Squad builds
27165UDPSteam query (QueryPort)
15000UDPBeacon port (beaconport)
21114TCPRCON (Rcon.cfg, restrict to your IP)

FAQ

Squad hosting, answered.

Straight answers before you deploy.

Read the docs

What is the SteamCMD app id for the Squad server?

403240, installed with an anonymous SteamCMD login: app_update 403240 validate. Run the same command to update after a patch.

Which ports does a Squad server use?

7787 UDP for game traffic plus 7788 UDP on recent builds, 27165 UDP for the Steam query, 15000 UDP for the beacon and 21114 TCP for RCON. Ports are set in the startup command and Rcon.cfg.

Do I need a server license?

No to run a server. Offworld Industries runs a licensing program for servers that want to be listed as licensed. Unlicensed servers run and appear in the browser normally.

How much RAM does a full Squad server need?

A full 100-player server commonly uses 8 to 12 GB of RAM and leans on single-core speed. That is why we recommend the High-Frequency tier for full servers.

Can the AI agent run updates for me?

It can update the server through SteamCMD, restart it on a schedule and read the logs over SSH, showing every command it runs. AI usage is billed separately.

Your Squad server, live in minutes.

Shield in front, NVMe storage and full root access. Deploy now and invite your players tonight.